Land Miner
Mine, explore, craft and survive.
Early prototype — in active reconception
Land Miner started as a Motherload-inspired mining game: dig through the earth, gather resources, survive. It had a full playable prototype in 2022, then paused for almost three years.
Now it’s being rebuilt from scratch in Godot 4, with a bigger vision: procedural worlds instead of a fixed map, real survival mechanics, and grounded threats instead of fantasy monsters — closer to a mix of Spelunky and Minecraft than the original idea.
There’s no public build yet — the current version only has the main menu. Follow along here as it takes shape.