The studio is back

August 21, 2026

Gasworks Studio went quiet for a while. Real life got in the way, plans changed, and for a long stretch nothing shipped — no updates, no devlogs, not even a proper “hey, still here.” That’s over now.

I’m back working on both games: Small River, a crane operator game that’s been growing shift by shift, and Land Miner, a mining and survival prototype being rebuilt from scratch in Godot 4 with a much bigger vision than the original. Neither is close to done, but both are moving again, and that’s the part that matters.

A few things changed while the studio was quiet, on purpose. There’s zero third-party tracking on this site now — no analytics beacon, nothing watching you while you read this. It’s a small thing, but it’s part of a bigger value I’ve formalized for the studio: staying independent and hands-on, and treating players’ privacy as the default, not a setting.

This News section is where that “still here” update lives from now on. Expect devlogs for both games as they take shape, and the occasional note on how the studio itself is run. Thanks for following along.

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